![]() ![]() The default starting difficult has been set to Tolerant instead of Neutral (but Neutral remains unlocked). ![]() All lower difficulty options (Merciful, Tolerant, Lenient) are now unlocked by default so you can choose them straight away.The Hero Training shop is now always unlocked (previously it became available after you beat the first boss).Power Caster perk unlock requirements changed from 60 battles to 35 battles.Fast Learner perk unlock requirements changed from 45 battles to 25 battles.Signature Spell perk unlocked requirement changed from 30 to 15 battles.Evolution Mastery perk unlock requirements changed from 15 to 5 battles.Increased the speed that the end of run gem, stats and unlocks are shown.Here are the other noteworthy changes to Summoner's Path: The company also said that a new button will be added in a future patch that allows players to read in-game tips if they so desire. One of the things that they will notice after updating to Patch v1.2.2 is the game's faster loading time, thanks to the company reducing some loading delays. Summoner's Path, for those who don't know, is basically the game's roguelite mode where players can tweak their builds to their liking by spending gems on perks. That's because the company made it available straight away, so they just have to fire up Riftbound and start at the easiest difficulty.īarrel Smash Studios has made a plethora of balancing changes to Summoner's Path as well. On top of that, players no longer have to unlock the lowest difficulty setting. This is unfair and unforgiving, especially to new players. First, the company resolved the issue where large groups of enemies can spawn as early as wave one. Patch v1.2.2 brought many things, including changes for the overall game difficulty.ĭeveloper Barrel Smash Studios did several tweaks to the game's overall difficulty. Riftbound, the roguelite action strategy game with deck-building mechanics, got a new and interesting update on Steam. ![]()
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